These abstract figures are still in development. I am shifting the "toy" context and trying to create character and presence through abstract forms. The goal is to create something that allows more expression in the toy medium.
Tools used: Zbrush, Cinema4D, Adobe Illustrator, Photoshop
![](https://cdn.myportfolio.com/d7a1a7199119a197548751ac61ed5b85/4fd8c1e6-6083-4758-99ca-4a82a749ab09_rw_1920.png?h=24adb64126825bc6f481edb9a43b4696)
Side view of my first design. The thin "antennae" are impossible except in the digital world.
![](https://cdn.myportfolio.com/d7a1a7199119a197548751ac61ed5b85/f1c8df00-4c5e-48bc-ae78-a8eb5cfa127e_rw_1920.png?h=a01326a9d37936f7b7d85f5e4b5d7b7a)
The other side of the first assemblage. Taking some cues from Memphis/Sottsass style.
![](https://cdn.myportfolio.com/d7a1a7199119a197548751ac61ed5b85/07aa6bb8-f3d7-4271-b642-93c4300018b8_rw_1920.png?h=545297e4251f8d4927d03ec978667e3a)
"The Walker" in progress. I added the cigarette as a pop-art callout and I imagine it as the source of the figure's energy.
![](https://cdn.myportfolio.com/d7a1a7199119a197548751ac61ed5b85/4381d552-24ed-4778-8567-7f4107865c2b_rw_1920.png?h=2ab5058ce589f6129379cab544e2e608)
Sculpt in-progress view. ZBrush